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Procedural Storytelling in Game Design

Tanya X. Short

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Autorius Tanya X. Short
Leidimo metai 2019 m.
Puslapių skč. 404 psl.
Viršelis Kietas viršelis
ISBN 9781138595316
Kategorijos Dizains

Procedural Storytelling in Game Design

Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Examines content and system creation.

Book cover of: Procedural Storytelling in Game Design. By: Tanya X. Short

Procedural Storytelling in Game Design

Parastā cena €163,69
Akcijas cena €163,69 Parastā cena €168,75