Games: Purpose and Potential in Education
Discover the transformative power of games in education with Games: Purpose and Potential in Education by Christopher Thomas Miller. Published by Springer-Verlag New York Inc. in 2010, this insightful book spans 259 pages and delves into the burgeoning field of game development and its applications in educational settings. As institutions worldwide increasingly recognize the value of educational games, Miller's work offers a comprehensive exploration of their purpose and potential. This first edition, presented in a softcover format, is essential for educators, game developers, and anyone interested in the intersection of gaming and learning. Uncover how games can enhance educational experiences and foster engagement in the classroom.