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Aesthetic Theory and the Video Game

Graeme Kirkpatrick

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Akcijas cena €24,24 Parastā cena €24,99 Izpārdošana

Mums ir noliktavā

Paredzamā piegāde
Venipak pakomāts 22.–27. jūnija
DHL Express 20.–21. jūnija
Leidimo metai 2011 m.
Puslapių skč. 256 psl.
Viršelis Minkštas viršelis
ISBN 9780719077180

Aesthetic Theory and the Video Game

Discover the fascinating intersection of art and gaming in Aesthetic Theory and the Video Game by Graeme Kirkpatrick, published by Manchester University Press in 2011. This insightful paperback, comprising 256 pages, delves into the aesthetic dimensions of popular video games such as Grand Theft Auto and Resident Evil. Kirkpatrick draws upon philosophical theories of art from influential thinkers like Kant and Rancière to explore the immersive experiences these games offer to players.

The book argues that the allure of video games can only be fully appreciated when contextualized within the framework of contemporary art and cultural history. Ideal for scholars, game designers, and enthusiasts alike, this work invites readers to reconsider the artistic value of video games and their impact on modern aesthetics. Enhance your understanding of the evolving relationship between art and digital entertainment with this compelling read.

Book cover of: Aesthetic Theory and the Video Game. By: Graeme Kirkpatrick

Aesthetic Theory and the Video Game

Parastā cena €24,24
Akcijas cena €24,24 Parastā cena €24,99