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User Experience for Serious Games in Virtual Reality

Tanja Kojic

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Autorius Tanja Kojic
Kalba Anglų k.
Leidimo metai 2024 m.
Puslapių skč. 168 psl.
Viršelis Kietas viršelis
ISBN 9783031755293
Leidimas 2024 ed.

User Experience for Serious Games in Virtual Reality

Discover the groundbreaking insights in "User Experience for Serious Games in Virtual Reality," authored by experts in the field and published by Springer International Publishing AG in 2024. This hardback edition spans 168 pages and delves into the critical evaluation of various influences on User Experience (UX) within the realm of VR serious games. The book aims to bridge the research gap between Influencing Factors (IFs), UX, and effective design guidelines, providing readers with a comprehensive understanding of how to enhance user engagement in virtual environments. Perfect for researchers, designers, and developers alike, this essential resource is a must-have for anyone looking to elevate their knowledge and practice in the rapidly evolving world of virtual reality gaming.

Book cover of: User Experience for Serious Games in Virtual Reality

User Experience for Serious Games in ...

Parastā cena €110,12
Akcijas cena €110,12 Parastā cena €113,99