Mathematical Structures for Computer Graphics

Mathematical Structures for Computer Graphics

Mīkstajos vākos2014 m.416 lpp. Piegāde 3-4 nedēļās
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Discover the fascinating intersection of mathematics and computer graphics with Mathematical Structures for Computer Graphics by Steven J. Janke. Published by John Wiley & Sons Inc in 2014, this insightful paperback spans 416 pages and offers a thorough exploration of the mathematical foundations essential for modeling and rendering captivating computer graphics scenes.

Janke's work presents an accessible and intuitive approach, making complex mathematical concepts easier to understand for both beginners and experienced programmers alike. Whether you're delving into two-dimensional designs or three-dimensional imaging, this book equips you with the necessary tools and techniques to elevate your computer graphics skills.

Perfect for students, educators, and professionals in the field of computer graphics, Mathematical Structures for Computer Graphics is a must-have resource for anyone looking to deepen their understanding of the mathematics that drive modern visual technology.

AutorsSteven J. Janke
IzdevējsJohn Wiley & Sons Inc
Izdošanas gads2014 m.
ValodaAngļu
Lappuses416 psl.
FormātsMīkstajos vākos
ŽanrsDatori un IT
ISBN9781118712191

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