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Level Design

Rudolf Kremers

Parastā cena €89,72
Akcijas cena €89,72 Parastā cena €92,49 Izpārdošana

Mums ir noliktavā

Paredzamā piegāde
Venipak pakomāts 10.–15. jūnija
DHL Express 8.–9. jūnija
Autorius Rudolf Kremers
Leidimo metai 2009 gads
Puslapių skč. 408 lapas
Viršelis Mīkstais vāks
ISBN 9781568813387
Kategorijos Dizains, Programmēšana

Level Design

Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build such a set of practical tools and techniques. It is tied to no particular technology or genre, so it will be a useful reference for many years to come. Kremers covers many concepts universal to level design, such as interactivity, world building, immersion, sensory perception, pace, and more, and he shows how to apply these concepts in practical ways, with many examples from real games.

Level Design

Level Design

Parastā cena €89,72
Akcijas cena €89,72 Parastā cena €92,49