Gaming Programs for All Ages at the Library
Discover the essential guide to enhancing your library's offerings with Gaming Programs for All Ages at the Library by Tom Bruno. Published by Bloomsbury Publishing Plc in 2018, this informative paperback spans 160 pages and provides a comprehensive roadmap for implementing gaming programs that cater to all age groups.
In this practical resource, Bruno covers everything you need to know, from acquiring games to managing budgets and circulation. Learn effective strategies for promoting your gaming programs, assessing their impact, and creating experiential learning opportunities that engage your community. Whether you're a librarian or a library enthusiast, this book is an invaluable tool for fostering creativity and connection through gaming in your library.