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Artificial Intelligence in Games

Paul Roberts

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Autorius Paul Roberts
Leidimo metai 2022 m.
Puslapių skč. 302 psl.
Viršelis Minkštas viršelis
ISBN 9781032033228

Artificial Intelligence in Games

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.

Book cover of: Artificial Intelligence in Games. By: Paul Roberts

Artificial Intelligence in Games

Parastā cena €70,32
Akcijas cena €70,32 Parastā cena €72,49