Game Engine Architecture

Game Engine Architecture

Paperback2026 m.612 pp. In stock
€84,65€87,74-3%
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About the book

In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

AuthorJason Gregory
PublisherTaylor & Francis Ltd
Published2026 m.
LanguageEnglish
Pages612 psl.
FormatPaperback
ISBN9781032443089

Other editions (1)

Game Engine Architecture
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