{"product_id":"3ds-max-basics-for-modeling-video-game-assets-taylor-francis-ltd-9780367707811-volume-2-model-rig-and-animate-characters-for-export-to-unity-or-other-game-engines-william-culbertson","title":"3ds Max Basics for Modeling Video Game Assets","description":"\u003cp\u003eA textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.\u003c\/p\u003e","brand":"William Culbertson","offers":[{"title":"Default Title","offer_id":52281098207574,"sku":"9780367707811","price":163.69,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0886\/3206\/6390\/files\/9780367707811.jpg?v=1767826958","url":"https:\/\/www.bookshop.lv\/products\/3ds-max-basics-for-modeling-video-game-assets-taylor-francis-ltd-9780367707811-volume-2-model-rig-and-animate-characters-for-export-to-unity-or-other-game-engines-william-culbertson","provider":"Bookshop","version":"1.0","type":"link"}