{"title":"Daniel Silber","description":null,"products":[{"product_id":"pixel-art-for-game-developers-9781482252309","title":"Pixel Art for Game Developers","description":"\u003cp\u003eIs the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel Art and Pixel Art software, it focuses on the universal principles of the craft.\u003cbr\u003e\u003cb\u003e\u003cbr\u003e\u003c\/b\u003eThe book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development.\u003cbr\u003e\u003cbr\u003eGamers love the retro feel of Pixel Art, and lucky for you it is easy to create. You'll love the tiny file sizes that will reduce compile times and help your game run faster. Providing you with the skills to create the characters and environments needed for 2D games, this book will help you:\u003c\/p\u003e \u003cul\u003e \u003cli\u003eCreate tilesets to build game environments\u003c\/li\u003e \u003cli\u003eUnderstand light and shadow\u003c\/li\u003e \u003cli\u003eWork efficiently with pixels\u003c\/li\u003e \u003cli\u003eUse atmospheric and linear perspective\u003c\/li\u003e \u003cli\u003eCreate professional-quality Pixel Art\u003c\/li\u003e\n\u003c\/ul\u003e \u003cp\u003eThis book has chapters dedicated to theory as well as step-by-step tutorials, both of which describe the process explicitly. Whether you are an artist, programmer, indie developer, or certified public accountant, after reading this book, you'll understand the steps necessary to create production-quality Pixel Art graphics.\u003cbr\u003e\u003cbr\u003ePraise for the Book:\u003cbr\u003e\u003cbr\u003ePixel Art and Pixel Art games are very popular and the technique is a great way for independent creators to create very good-looking games with limited resources. It‚Äôs frankly shocking that there hasn‚Äôt been a resource like this before ... a very timely book.\u003cbr\u003e‚ÄîChris Totten, George Mason University, Washington, DC, USA\u003c\/p\u003e","brand":"Daniel Silber","offers":[{"title":"Default Title","offer_id":51439576613206,"sku":"9781482252309","price":72.74,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0886\/3206\/6390\/files\/9781482252309.jpg?v=1759135619"},{"product_id":"pixel-art-for-game-developers-taylor-francis-ltd-9781138413559-daniel-silber","title":"Pixel Art for Game Developers","description":"\u003cp\u003eLearning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers.\u003c\/p\u003e","brand":"Daniel Silber","offers":[{"title":"Default Title","offer_id":52232521187670,"sku":"9781138413559","price":224.31,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0886\/3206\/6390\/files\/9781138413559.jpg?v=1767750162"}],"url":"https:\/\/www.bookshop.lv\/collections\/daniel-silber.oembed","provider":"Bookshop","version":"1.0","type":"link"}